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Selene Hexe is the 18 year old daughter of Melinoe and legacy to Hecate



Appearance[]

Selene has an eerie, almost spectral beauty, her presence unsettling yet captivating. Her skin is an unnatural, ghostly pale, almost as if she has been touched by death itself. Her eyes glow with an eerie blue-white light, giving her an otherworldly gaze that seems to pierce through a person’s very soul. Her jet-black hair flows down past her shoulders, sleek and straight, contrasting sharply against her pale complexion. It often moves subtly, as if influenced by unseen forces. Her face is sharp and angular, with high cheekbones and a perpetual expression of cold calculation. Selene wears dark, sorcerous robes, woven from enchanted fabrics that shift and ripple like shadows. The deep black and violet hues of her attire are decorated with bone-like adornments, including a collar of small, silvered skulls.

Personality[]

Selene is a spooky, mysterious, and sinister presence, known for striking fear into the hearts of her enemies. She exudes an eerie, otherworldly aura, and her unsettling calm makes her all the more terrifying. She has an obsession with bones and skulls, treating them as both tools of war and objects of fascination. Selene often acts on her own accord and keeping her true intentions hidden, even from allies. She believes that power is best wielded in secrecy, making her an unpredictable force. Though not entirely heartless, she rarely expresses emotion. It is said she has only laughed once since embracing her power, at an absurd incident involving an unfortunate demigod and a gold coin in the rear end. Her attitude in battle is cold, calculating, and prideful. She has a sharp, cynical wit and does not tolerate foolishness, often sneering at those she deems incompetent. When annoyed, she may deliver biting remarks or a chilling glare that sends shivers down the spine. If provoked, she responds with scorn, making it clear that she is not one to be trifled with.

History[]

Powers and Abilities[]

  • Spectral Orbs: Selene can launch orbs of energy that track her foes. Upon impact, these orbs explode, causing significant damage to the target and nearby enemies. The orbs phase through solid objects, making them difficult to avoid.
    • These orbs are created by Selene by drawing energy from the underworld
  • Bone Manipulation: Selene possesses the ability to control the bones of the deceased, allowing her to use them in various ways. She can summon bones from the earth to form walls for defense, shape them into weapons for combat, or create deadly spikes to impale enemies.
    • She can casta spell that, when fully charged, causes ghostly skulls to rain down like missiles, devastating her foes with necrotic energy.
  • She is able to commune with, and control, ghosts
  • Umbrakinesis: Selene is able to manipulate shadows to perform various tasks such as shadowtravel and create physical constructs made of darkness
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